Tech or Bust: Maintaining Californias Edge in the Workforce
Entertainment and creative technology collectively generate $300 billion as pillars of California’s global economy. But a digital shift is underway. Entertainment now comprises not only television, movies and music but gaming, e-sports, and other digital pastimes that attract capital and investment from tech hubs, world-class university labs and, indeed, Hollywood. How has the shift changed the labor pool for entertainment as we now understand it? What can California do to remain competitive with other states and countries?
Patt Morrison, Op-Ed Columnist, Los Angeles Times; KPCC Contributor
Marcie Jastrow, SVP of Immersive Media, Head of Technicolor Experience Center, Technicolor
Shawn Layden, President, Sony Interactive Entertainment America; Chairman, Worldwide Studios, Sony Interactive Entertainment
Tobias Sherman, CEO and Co-Founder, FOUNDRY IV
Jay Tucker, Executive Director, Center for Media, Entertainment and Sports, UCLA
Jeff Wong, Global Chief Innovation Officer, EY